This talk explores three principles for inclusive innovation and describes three research and development projects through which these principles have been developed and applied. Rather than seeing the need to be accessible to all as a barrier to innovation, innovation in educational projects can be at its most effective when the goals and processes are inclusive.
The projects described all aimed to create novel and inclusive systems through which people engage and learn. This is achieved through 1) Starting with the audiences who face challenges and then find opportunities to innovate for all; 2) Exploring simple, novel ways to get people to be creative to open up new ways of thinking and participation; and 3) Considering accessibility from the beginning of the process, to create results that are both innovative and inclusive.
The projects are:
- Out There and In Here, which developed new forms of collaborative activities at a distance, inspired by work to make fieldwork accessible to learners with physical disabilities;
- ArtMaps, which developed a platform for members of the public to create interpretations of the locational relevance of items in a museum collection; and
- Our Journey, which provides a simple and engaging structure for learners to represent their study journeys.
You will meet
Tim Coughlan is a Lecturer in the Institute of Educational Technology at The Open University, UK. His research crosses the areas of Education and Human-Computer Interaction and is particularly focused on the design and evaluation of systems that support inclusion, creativity, and openness in learning.
Current and recent research projects include designing tools for the representation of challenges and achievements in study journeys (Our Journey), improving support in online and open education for disabled students (ADMINS, Ed-ICT, Open Learning and Accessibility), and teaching community-led design practices through online courses (Empowering Design Practices).