Engaging and challenging learners
- Learners motivation
- Learner needs and perceptions
- Student satisfaction
- Learning software ergonomy
- Learning psychology
- Learning as human function and the brain sciences
Students energised – Enhanced learning experience by participation and collaboration
- Learning experience and collaborative-collective learning patterns
- Learning-intensive, learning-positive physical and virtual spaces
- Joy of learning in informal non formal learning situations
- The power and pleasure of sharing, fun of communicating in learning
- Constructivist learning approach and the learning experience
The sense of ownership in learning
- Learners in charge of their learning process
- Learning as self-expression and the development of personality
- Why should we learn? – Learning as social duty and as personal fulfilment
Joy, fun and ICTs
- Adding joy to teaching and learning by ICTs
- ICTs as resources for innovations to improve learning experience
- Virtual reality, simulations, media rich solutions
- Games for learning
Institutional and professional aspects
- Individual and institutional leadership and the quality of learning
- Quality of learning and human resource management, staff development, teacher training
- Learning experience and quality as part of institutional competitiveness
- Teachers competences for the improvement of the learning experience
- Teachers as performers
- Excellence and learning quality
Learning quality, assessment, evaluation
- Measurement of learning effectiveness
- Learning quality and the quality management in education
- Learners involvement in the evaluation of the learning quality
- Learning quality and experience for disadvantaged student groups
- Development of learning quality in student populations of increasing heterogenity